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Terrible Lizards chapter 1 walkthrough

Free guide tools, with no account required. Terrible Lizards chapter 1 walkthrough: Follow 11 sourced steps for reception, projector repair, exhibit switches, shop fuses and the basement escape.

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Chapter 1Not started

Open reception

01

Before you start

Start at the broken-down car.

02What to doA nudge in the right direction

Use the roadside payphone and enter the museum. Collect code-note halves from the Allosaurus hand and Brontosaurus base; open reception with your completed clue.

03What should happenReveal the solution

The employee route opens.

Still stuck?

Check your active objective and your own clue. Published code examples disagree; that does not establish randomization.

Player questions

Terrible Lizards chapter 1 walkthrough

How do I get the reception code?

Collect both torn clue halves: one from the Allosaurus hand and one at the Brontosaurus base. Read the completed clue before using the reception keypad. Published code examples disagree, so use your own in-game clue; that disagreement alone does not prove the code is randomized.

The projector has power. Why is the Time Tunnel exit still closed?

If you have not entered the theater, first use the box-office token at its machine. After the presentation stops, fit the projection-room fuse and get three green indicators. Press the projector button, return to the theater and let the film finish before checking the exit.

Which switches open the Watering Hole exhibit gate?

Finish Stella’s call in the control room, then activate all three upper switches. Their routes use the right-hand dinosaur and ladder, the balcony with branches and bars, and the raised display beside the control room. Return to the main lever and pull it after all three.

Where do I get the flashlight before the dark attraction?

After opening the exhibit gate, cross above the electrified floor using ledges, pipes and yellow holds. Take the token from the raised open box, then exchange it at the purple Dilo Dash counter. Reaching the counter without that token does not finish the pickup.

The meteor console is missing a button. Where should I go?

Ride the moving dinosaur display to the opposite platform. The button is beside the open case on the crates. Return by the lower route, fit and press the button, then use the newly opened route toward the service area, laboratory and shops.

Why do the gift-shop floodlights still not work after I fit three fuses?

After the office video and Stella’s call, collect the three basement fuses and repair each pillar fusebox. Then use the arcade vent to connect all three plugs above the pillars. Return for the call, then hold each floor-level pillar interaction until complete; a brief tap is insufficient.

Bronto blocks the glass exit. How do I leave the museum?

Once the floodlights make the shop exit available, approach the glass doors to trigger the obstruction. Turn back to the basement opened earlier, descend the stairs and follow the cave toward the first digsite. The glass doors are not the final escape route in this sequence.

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